Category Archives: Game Playing

The State Of AI

It seems to me…. “The purest case of an intelligence explosion would be an Artificial Intelligence rewriting its own source code. The key idea is that if you can improve intelligence even a little, the process accelerates. It’s a tipping … Continue reading

Posted in AI, AI, AI Lab, AI Winter, Algorithms, Artificial, Artificial Intelligence, Artificial Intelligence, Automation, Boltzmann Machines, Checkers, Deep Learning, Economy, Education, Employment, employment, Expert System, Game Playing, Gomper, Human-Level, ICOT, Ideation, Implementation, Institute for New Generation Computer Technology, Intelligence, Intelligence, Japan, Japan, Ministry of International Trade and Industry, MITI, Multilinear Subspace Learning, Neural Networks, Q-Networks, Random Forests, Recombinant Innovation, San Francisco, Stanford, Threat, War | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Intelligence Enhancement

It seems to me… “As soon as it works, no one calls it AI anymore.” ~ John McCarthy. Most of artificial intelligence’s (AI) accomplishments are under-appreciated. Current success in computer-based game playing, whether the 1997 Garry Kasparov vs. IBM’s Deep … Continue reading

Posted in Adaptive, AI, AI, Algorithms, Artificial, Artificial Intelligence, Artificial Intelligence, Autonomous, Awareness, biological evolution, Chess, Consciousness, Creation, Creativity, Game Playing, Garry Kasparov, IBM Watson, IBM’s Deep Blue, Intelligence, Internet of Things, IoT, Jeopardy, Machine, Machine Learning, Metaheuristics, Original Thought, Robotics, Self-Aware, Subjective Experience, Ubiquitous | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment